#include "../tinyxml.h"
#include "Primitive.h"
#include "Transformation.h"
#include "Material.h"
#include "Rectangle.h"
#include "Triangle.h"
#include "Cylinder.h"
#include "Sphere.h"
#include "Torus.h"
#include "Translation.h"
#include "Rotation.h"
#include "Scaling.h"
#include "Texture.h"
#include "Light.h"
#include "Spot.h"
#include "Omni.h"
#include "View.h"
#include "Ortho.h"
#include "Perspective.h"
#include "Component.h"
#include "Scene.h"
#include "Illumination.h"
#include <map>
#include <string>
#include <vector>